Delphi 2005  

Initializing DirectX9

2D Graphic Manipulation

Visual Basic 2005

Initializing DirectX9

2D Graphic Manipulation

Applications

Map Scrolling Methods

Unit Counters

Pathfinding & Artificial Intelligence

Simple Hex-based Wargame 2D

Web Journal

Development - Web Journal

Welcome to the MicroAnalytics.net Game Development  WebSite

Welcome to your new source for information related to the development of 2D and 3D
games, using both Visual Basic 2005 and Delphi 2005 as the development platforms.  

The primary focus of this site will be in  providing information on:  

  • Highighting key new features of the 2005  versions of Visual Basic  &  Delphi.
  • .NET Integration and the use of Managed DirectX 9.
  • Common algorithms related to pathfinding and Artificial Intelligence.
  • Development of hexagonal based wargames to illustrate key techniques.

My objective is to provide a forum for sharing tutorials and completed source 
code illustrating the use essential graphics, input and sound functions critical 
to successful game development.  The intent is to keep information at the 
beginner/intermediate level of complexity.

MS VisualBasic 2005


Page Under Construction - MicroAnalytics  WebSite

I apologize that this site is not completed.  I am currently developing a 2D Managed DirectX application modeling the wargame mechanics within the introductory game by SPI titled:  Napoleon at Waterloo -- a classic wargame from the 1970's designed to introduce the basic concepts related to hexagonal wargaming  to new users.

Both Visual Basic 2005 and Delphi 2005 will be used as the game development platforms, to highlight comparative strengths and differentiators.    

This page is still under development and should be completed over the next few months.    

  • xxxx
  • xxxx
  • xxxx
  • xxxx
  • xxxx
  • xxxx
  • xxxx
  • xxxx

This is a general template which I'll use to populate each of the individual subjects.